

Using the triggers to control your “regular human legs”, you stride around using the X button to control your dominant arm. It is aided largely by the humour and this is complemented by the silly gameplay and control scheme, not reliant on it. It doesn’t require complex jumps, precise arm movements or switch pulling, and that was a smart choice. I was never too daunted to give it a shot.
#OCTODAD DADLIEST CATCH SPEEDRUN SIMULATOR#
Octodad surpasses the likes of Human Fall Flat and Surgeon Simulator by making the tasks asked of the player reasonable. I aren’t usually a fan of these “whacky” simulator games, crafting bad controls not capable of the precise movements required to beat it is not game design. How does it play though? Well, from someone who got far too angry with Human Fall Flat, pretty good. I mean, the main campaign lasted about 3 hours for me, and I am terrible at games like this, I’m not expecting an epic original soundtrack by any means. This also stops the game being so busy since traversal in this game can be a hilariously frustrating nightmare.Īside from the aforementioned title track, there is only one other track in the game which is note-worthy, it happens at a moment I won’t spoil here in case you decide to pick it up. Environments look plain and bland, which is the point, being grounded in reality. Thankfully, these oddities do not carry over to our protagonist who looks cartoonish and expressive in all the right ways. Character models are odd-looking, particularly eyes and mouths, it looks like a Nickelodeon cartoon mixed with those old cutscenes from Theme Hospital. The dated and janky feel to it all actually served to reinforce the silliness of the whole thing.

Being from 2014, made with a presumably tiny budget, this isn’t a knock against the game at all. It is so catchy and you should check it out on Spotify when you get a moment.Ī lot of the appeal of this game is in the humour too, if this doesn’t sound like your bag, I can’t imagine you having a great time with this, I’ll say that from the top.įrom a visuals and aesthetic perspective, the game is dated at best.


After seeing the trailer for Bugsnax, I should’ve expected a brilliant theme song, but it did take me by surprise. It is a fantastic plot which I’m sure could carry it’s own web comic for years. It is a novel premise for sure and leads to some of the hardest challenges in the game simply being to climb a ladder or mow the garden. You play as an octopus and father of two, juggling the trials of fatherhood with the secret of your maritime origins which remains hidden to the rest of the world. Octodad is developed by Young Horses, the minds behind the recently revealed Bugsnax, which looks great by the way and released in 2014. Thankfully, Octodad was there to greet me for the irresistible price of £2.89, an enticing sorbet to cleanse the palette of dread and violence instilled over the 25-hour run time of The Last of Us. Eventually, when stealth sections are mixed in, things do become more complicated than picking things up and putting them down, but the gameplay doesn't really evolve past the humor inherent in the core concept of the game.Coming hot off the heels of The Last of Us Part II, I needed something a little lighter, something a little more cheerful. The more you play the more natural it feels, but it never gets to the point where the relatively simple objective of "Chop firewood" is anything less than a Herculean task. Moving your arms is just as difficult, and picking things up? Crazy difficult at first. Instead, you need to swing your tentacles around one at a time like you're trying to run without feeling in your legs. That, or it could have been longer-either way, you won't be happy with how much is there, for how much it costs. At $15 it's around the price of a film which, too, would last around the same amount of time, but with games often providing double that length for that amount of money (or less), it feels as though a lower price point might have helped make it feel like a better value. There's a fine line between "short but sweet" and "simply too short," and Octodad leans towards the latter.
